• playtest-0.7.0 1d079dd909

    scruffydude released this 2026-10-03 10:35:55 -04:00 | 42 commits to main since this release

    Same test room as before, but the pickup box now uses the real item/stand matching architecture instead of generic placeholder logic: it has an item_id, and there's now a small pedestal (Stand) a couple meters away with a matching stand_id. Pick up the box, carry it to the pedestal, drop it (E) - it should snap exactly into place.

    This proves out the architecture that the real converted areas (Phase C/D, not started yet) will build on. Still just the one test room - no real game area yet.

    Windows x86_64 build attached below. Built with Godot 4.7.2.

    SmartScreen warning: still unsigned — click More info → Run anyway.

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