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Playtest build 0.5.0 (sound effects) Pre-release
released this
2026-10-02 23:45:41 -04:00 | 50 commits to main since this releaseAdds sound effects: pickup, drop/miss, snap, and area-complete fanfare. These are simple procedurally-generated placeholder tones (sine waves, not real sound design) - same spirit as the flat-color placeholder art, just filling the gap until real audio exists.
Everything else is unchanged from 0.4.0: menu, pause, two areas with progression/save, physics, item collision.
Windows x86_64 build attached below. Built with Godot 4.7.2. Grab it through the launcher (launcher-v1) and it'll update automatically, or download directly as before.
SmartScreen warning: still unsigned — click More info → Run anyway.
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