• playtest-0.3.0 e714030070

    scruffydude released this 2026-10-02 11:01:24 -04:00 | 60 commits to main since this release

    Scales up from 3 items to 9: Sword, Axe, Dagger, Bow (weapons) and Shield, Helmet, Chestplate, Boots, Gauntlets (armor), all laid out along a widened playfield (1600px). Same mechanics as before - drag each piece onto its matching stand, items fall/settle under gravity if you miss, win overlay once all 9 are placed.

    Still placeholder art (flat colored boxes, sized/colored differently per item so they're distinguishable) - this build is about testing whether the game holds up with more content, not visuals.

    Windows x86_64 build attached below. Built with Godot 4.7.2.

    SmartScreen warning: still unsigned — click More info → Run anyway.

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