Add room-shell atmosphere: floor color, ceiling, mocked-up window #45

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opened 2026-10-04 01:04:07 -04:00 by scruffydude · 0 comments
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The Armory room is purely functional so far (default-white floor, no ceiling, generic light). Add a colored floor material, a ceiling mirroring the floor, and a mocked-up window (emissive pane + aimed SpotLight3D with shadows) on RightWall to simulate light streaming in.

The Armory room is purely functional so far (default-white floor, no ceiling, generic light). Add a colored floor material, a ceiling mirroring the floor, and a mocked-up window (emissive pane + aimed SpotLight3D with shadows) on RightWall to simulate light streaming in.
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scruffydude/project-awry#45
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